Showing posts with label cadian 122nd. Show all posts
Showing posts with label cadian 122nd. Show all posts

Wednesday, August 12, 2009

Macharius Vanquisher - Part Two

Hey everyone, today I finished the bluish grey of the hull of the vanquisher and began the first layer of highlighting. Highlighting only the drivers cabin took about an hour and a half: Pretty rough actually, I have to keep my hand very straight and pay attention to all the details. Intense.

first highlights

Aquila

Expect more updates tomorrow at some point if possible.

Tuesday, August 4, 2009

Executioner/Punisher/Demolisher WIP

Hey everyone, today I present you my WIP of the new demolisher kit. All I have left to do is GS some gaps (all mould lines and flash is gone). Then I just have to prime the damned thing and paint.

By the way, this kit is a lot of fun to assemble (excluding drilling holes in all the weapon options), the tracks fit perfectly and the hull is sexy.

Pictures!

Executioner

OH NO BOYS! OUR LASCANNON IS FALLING OFF!
Demolisher

Punisher


More pics of painting progress tomorrow

Monday, August 3, 2009

Finished Chimera

Hey everyone,
I am posting some grainy chalky pictures of my freshly painted chimera. Perhaps I will take better pictures tomorrow when I am less lazy and not so busy assembling the demolisher/punisher/executioner. Either way, here it is!

Front

Eros side

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Brother Chimera (old style)
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Tomorrow will be some pictures of the demolisher/executioner/punisher!

Thursday, July 23, 2009

Jarran Kell Complete*

That's it folks I finished him up the other day for the contest at The Pit of the Oni. He is mostly done (just gonna go back and touch up some parts later, but no big deal! Chicago is just two days away and I have to start getting ready to leave at 3AM this morning. Anyways, go to the The Pit of the Oni and vote for your favorite

Kell Front

Kell Back

Expect many Chicago updates soon (and our lovely Friday FAQ) and please follow our live Twitter feed from the event on Bell of lost Souls or here.

Sunday, July 19, 2009

Jarran Kell WIP

Hey Everyone, Alex here.

Today I am showing you my Work in Progress Jarran Kell for the special character painting competition hosted by our friend at Pit of the Oni.

I am not gonna lie, this model has taken a while to get to the stage it is at right now. All I really have to do though is finish the flag, complete the powerfist, then paint the base. No biggie, right?

Front WIP

Sword WIP

Back WIP

Expect an update of the finished model by later today or Monday at some point.

-Alex

Tuesday, June 30, 2009

Veteran Completed

Hey Everyone, Alex Here

I just finished off the first veteran for my second veteran squad. The squad is equipped completely with plasma guns. It should be brutal to use in game.

Using the FW respirator heads (specifically the one here with the targeter), I think this squad will look rather deadly and impersonal: I like that.

Vet Front

Vet 3/4

Vet Back

Vet Far

Expect another veteran tomorrow and the day after that! These guys have gotta be painted up for the 'Ard Boyz...

Sunday, June 28, 2009

New Sergeants

Hey Everyone Alex here

Just thought I would update the blog. I made and painted up two new sergeants so that my army is once again WYSIWYG (no more lasguns on sergeants!)

Sgt 1

Sgt 2

I will be painting a bit this week getting ready for the 'Ard Boyz tournament. Another update soon!

Monday, June 15, 2009

Guardsman Marbo: Completed

Hey everyone, Alex here and Guardsman Marbo is finally done and I am pretty happy with the paint job. The blending on the back was especially tough though. It looks good to my eye! I think...

I took lots of pics so that everyone could get a good sense of the 3d model.

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Next up is the command squad for the Bell of Lost Souls competition!

Saturday, June 13, 2009

Guardsman Marbo Conversion



Alex here.

Just the other day kev's GS skills gave me the confidence to make a conversion of Guardsman Marbo so I could try him out in a game or two. After some minor GS work, plastic and resin cutting, and elbow grease (oh, so much grease) I came up with this model.


Marbo Front

Marbo Side

Marbo Back

I think it is a pretty OK job for only my second time using green stuff. But I could always use improvement (much emphasis on always and improvement).

Obviously the model is missing a head so I thought I would ask the community of bloggers to help me in picking one out. Give suggestions (head from any sprue or model) and I will sort through them and make a poll shortly after. Thanks everyone!

Thursday, June 11, 2009

Almost Done...

Hey Everyone,

Got further on my army most recently. I finished up seven troopers with just another two to go (All my sergeants sadly need to be remodeled with las pistol and CCW).

First seven large
They look odd in this pic, not sure why...must be the lighting?

I also plan on entering Bell of Lost Souls's command squad competition. I began work on them too.

WIP

Using some FW bits, some bits from kevin, and a hell of a lot of ammo packs I think I can make these guys look like pro soldiers. I want their bases to mirror my sentinels (with cool looking tiles). Hopefully, they look good when all is said and done: But sadly, I am all out of primer right now.

BTW, kev and I are starting a weekly friday posting that everyone should check out tomorrow.

Saturday, June 6, 2009

Primaris Psyker WIP

Hey everyone,
Here is that update I promised.

This is a primaris Psyker that I will be using and messing with for a few games. I cannot stand proxying models so I really had to convert and paint one of these guys up. I am not sure what the model is that it is converted fromm, some old inquisition model for sure. If anyone can find a link to a pic of it, that would be great.

Basically, I added a beard, changed the hands, added a staff, GS'd the robes, filed off a big Inquisitional I and replaced it with a skull.

Prima

Once again, if anyone can find a pic of the original model or knows where it came from, I would be much obliged.

Also, anyone know how to paint black hair and make it look black? I am still having that dilemma...

Sunday, May 31, 2009

Recon, baby

Hey Everyone,

Alex here. I Finally finished up my sentinels: this adds another 5 points to the paint points on the side. (5 per sentinel). Here is the whole group.



Three of them
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Three again
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Freshly painted sentinel
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Freshly painted sentinel
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I am also finishing up a squad of ten guys very soon which should bring my army further towards completion and my paint points up to 61. w00t.

Also, kev and I had a really great time the other day testing out a "double's tournament" list with kev. Taking ideas from the Fly Lords we tested a list against a rather unfriendly Space marine list and had a lot of fun. I plan on using this army building tactic more often.

Saturday, April 11, 2009

work work work!

Finished the last Veteran today so that makes the squad completely done. w00t!

Front
Melta Front

Back
Melta Back

With the other melta gunners of that squad
Meltas

Next up...
WIP

I obviously have to finish the next special weapons trooper, but why is there a Death Korps Commissar? I am going to be painting it as a gift for a friend (Dingareth of warseer and golden throne) who plays death korps.

Expect an update again soon.

Sunday, March 22, 2009

Ah, the call to battle...

Hey Everyone Dictator (Alex) here,

I finally finished off a squad of Guardsmen. Completely finished other than a spraying of Dull Coat, which I really cannot do in my dorms for fear of killing myself and others due to fumes.

Here they are!

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Click the Image to make it larger. Also if you want a larger image, request it in the comments and I will edit this post.

Each one takes about an hour and a half to two hours with the flesh and clothing taking up a great portion of that time. That is about 15-17 hours of painting just for ten guys. For a bare minimum platoon that is 37.5-42.5 hours. That is almost two days of painting without sleep, or 2 days with almost five hours of sleep per day just for about 140 points in the new codex.

Then think about doing this for a 2,000 point army... AHHHHHH!!!!! WHERE DID MY LIFE GO?!

Thursday, March 12, 2009

WIP Guardsmen

Hey Alex (Dictator) here! These are some guardsmen I am working on during my spring break.


6 Guardsmen WIP

They are a part of a squad which includes these dudes.

4 Guardsmen

These represent to me the quality of the rank in file in my army. Poor guardsmen with only a flak-jacket and a las-rifle. They are a part of list I have been thinking upthat will hopefully include one of ym favorite additions to the new Imperial Guard codex.

With the new codex there is one very special tank that has caught my eye. It is not any of the big named tanks though, it has been put on the back burner with all this press. It is not the Exterminator with its Heavy 4 twin-linked las-cannon. It is not the Executioner with Heavy 3 Execution Cannon (small blast). And it is not the controversial Punisher with its Heavy 20 Strength 5 Ap - gattling Cannon.

It is the seemingly humble Eradicator.

The Eradicator comes packed with the all new Eradicator Nova Cannon: A strength 6 AP4 Large Blast with an "ignores cover" special rule. While it is not as flashy as the other new Leman Russ variants, it will get many jobs done. With the new Leman Russ special rule "Lumbering behemoth" (move 6 and fire ALL weapons), this thing is especially deadly. It is no MEQ killer, but it will ruin everyone else's day.

See those scouts in cover with a 3+ cover save (or 2+ if the building is fortified), they are not there any longer. This applies to eldar rangers, the notorious nob bikers (not so tough with out that consistent 4+ cover save are you, FNP will fail eventually), and any unit holding an objective.

Typically objectives are placed with cover for units controlling them in mind. As a result, the eradicator is a great objective breaker. Those that hold objectives are often hard to break due to unit size and available cover (rangers, pathfinders, scouts, guardsmen, dire avengers, orks boys, fire warriors, DE warriors, etc...) will be no match for the Eradicator Nova Cannon.

The Eradicator has its downsides though. It is not effective vs. MEQ, it is mmost useful in objective based games (sadly only 2/3 of all missions), and it has a limited rande of 36". It will be close support position breaker, not a long range devestator that the standard Leman Russ is.

But for those 2/3 of missions that are objective based, and for 7/12 (MEQ includes SoB, Space Marines, Chaos Space Marines, Necrons, and Daemon Hunters) opponent armies, this tank will dominate.

Now only if everyone and his brother did not play Space Marines...
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