Sunday, November 22, 2009

Mojo List #2: Chaos Space Marines

First off, I apologize for the delay in this list. I had my finals this week plus I came back home for the short break I have PLUS one of my dad's best friends died of Lung Cancer last night (a non-smoker, believe it or not) so to say I've been busy would be an understatement. I've also been playing the game Dragon Age: Origins in the little free-time I've had (the story is great, but I'm not a fan of the gameplay. Not a huge RPG fan as it is though).

Anyways, I digress.

Here is list number two, the Spiky Marines... er, Chaos Space Marines :D

Demon Prince - 175
+Mark of Nurgle, Wings, Warptime

Chaos Space Marines x10 - 255
+ Icon of Nurgle, x2 Melta Guns

Chaos Space Marines x10 - 255
+ Icon of Nurgle, x2 Melta Guns

Plague Marines x10 - 290
+ x2 Melta Guns

Heavy Support
Chaos Defiler - 150

Chaos Defiler - 150

Obilterator Cult x3 - 225

Total = 1500pts


The basic premise of the list is rather easy to figure out at first glance. You have your Troops zoom forward in Rhinos with the Defilers using their Battle Cannons to pound the enemy from range. Given that there are two icons in your army, you can effectively have a 24" no scatter zone for your Obliterators, allowing ideal placement for maximum... obliteration. I'll be honest, throwing Obliterators into the list is still something I'm a bit iffy on, but they are very powerful, relatively resilient and rely on shooting out of deepstrike instead of assaulting. On top of that, they have a wide array of weapons to choose from each turn allowing for them to be a squad you can tailor each turn. My idea is that it will take care of the tanks that the Troops with Melta Guns could not. If any threatening armor is taken care of, they could deal with infantry rather easily.

The Troops themselves are just meant to be annoying. Thirty T5 guys with a total of 6 melta guns can ruin anyone's day. But what do you shoot? Do you target the Plague Marines? Well they're harder to kill because of FNP. Do you target the regular troops? They are the easiest to kill thing in the entire army. But if you focus on them, what about the Defilers, Obliterators and the nasty Demon Prince breathing down your neck? No matter what you choose you will always be in a tough situation. This helps the CSM player since his battlefield plan is far more malleable than most. You have resilient troops that can easily hold objectives, a Demon Prince that can make short work of any squad you through at it, Obliterators that, while vulnerable to Instant Death, can destroy tanks or infantry without even a thought and finally two Defilers that are nasty at range and assault.

However, the biggest weakness of this list is that it relies on getting close to the enemy fast. If the three Rhinos are immobilized or, Khorne forbid, destroyed then the Obliterators will be in a difficult position when they become available as they will have inadequate support on the front line and your Demon Prince will be all alone, yet still providing a juicy target that may draw fire away from your precious troops.

Of course, the biggest strengths are that it can deal with Mech lists and MEQ lists quite easily as well as being a great list to hold objectives and unyielding on Kill Points (T5 is nothing to scoff at).

So what do you guys think of it? I especially would like to hear your thoughts on Obliterators as I am not 100% on them in this list, but definitely see potential. Whenever I have faced this unit on the table, I've seen mixed results.

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